Trailer
constructor(isAttached: Boolean, totalDamage: Float, damageParts: TrailerDamage, acceleration: Acceleration<Float>, hook: Hook<Float>, position: Vector<Double>, orientation: OrientationVector<Double>, brand: GenericResource, model: GenericResource, accessoryId: String, bodyType: String, chainType: String, licencePlate: LicensePlate, liftAxle: LiftAxle, wheels: List<TrailerWheel>)